Description
Card TypePokémonFormStage 1 – Evolves from VoltorbTypesHit Points70 HPAbilityDarkness Navigation Once during your turn (before your attack), if Dark Electrode has no Energy attached to it, you may search your deck for a Darkness or Dark Metal Energy and attach it to Dark Electrode. Shuffle your deck afterward. This power can’t be used if Dark Electrode is affected by a Special Condition.Energy Bomb (30) You may move all Energy cards attached to Dark Electrode to your Benched Pokémon in any way you like.RuleThis Pokémon is both Lightning Darkness type.Weakness:×2Resistance:NoneRetreat Cost:






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